Turn 10 - Forza Motorsport 6 - 15 in-game cinematics


 

With over 70 hours of gameplay content, 28 race tracks and over 460 cars in its garage, Forza Motorsport 6 boosts an incredible assortment, from cult '80s and '90s performance cars to today's bleeding edge hypercars, V8 Supercars and Can-Am monsters, pre-war open-wheel coffins to 60's and '70s F1 cars and many more. It is undoubtedly one of the finest console racing games out there, setting the bar high when Flink was asked to create the in-game cinematics for the latest installment of the Forza series.

Passionate about racing and cars, our team conceptualized and designed a series of events and environments to showcase top range of accessible cars and introduce the drivers to new tasks and tracks during gameplay.

 

 

Client: Turn 10 Studios
Production Company: weareflink GmbH
Director: weareflink GmbH
Creative Lead: Niko Tziopanos
Executive Producer: Andreas Lampe
Producer: Claudius Gebele
CG Artists: Niko Tziopanos, Myrna Kinnman, Daniel Balzer, Alex Heyer, Lasse Clausen, Johannes Kollender
Compositing Artists: Martin Hess, Mitra Navab-Pour

2015

 

Role:
Shading, Lighting, Compositing